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 Worms 2: Armageddon

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skitz
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PostSubject: Worms 2: Armageddon   Fri May 15, 2009 1:00 pm

DATE ANNOUNCED July 1st

day one buy for me







edit:
just got confirmation of the Concrete Donkey in the game so I'm totally sold. Not that i wasn't soon as i heard about the game.



Last edited by skitz on Wed Jun 24, 2009 11:10 pm; edited 1 time in total
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skitz
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PostSubject: Re: Worms 2: Armageddon   Mon Jun 08, 2009 1:04 pm

The Games nearing a release they haven't said when but have said we will be playing it soon. here are the achievements
Going Solo (20 points)
Complete the Single Player Campaign

Likes the Drink (15 points)
Kill 170 enemy worms by knocking them into the water

Ranked Master (30 points)
Achieve 17 wins in each of the following Ranked Match types: Standard, Pro, Crazy Crates and Fort

Armageddon an Award (5 points)
Deploy the Armageddon weapon 10 times

Get Your Lob On (20 points)
Win a game using just the Grenade

Fast, Pink & Hard (30 points)
Win a Pro Ranked Match in under 3 minutes

Six Pest (10 points)
Kill 6 enemy worms in a single turn

Cheeky Flocker (10 points)
Deploy 25 Sheep in any Ranked Match

Prod for Victory (10 points)
Win a game by using the Prod

Oldest Swinger in Town (20 points)
Use the Ninja Rope 1000 times

Hallelujah! (10 points)
Deploy the fabled Holy Hand Grenade

FireStarter (20 points)
Use fire weapons 200 times
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Craigzilla
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PostSubject: Re: Worms 2: Armageddon   Mon Jun 08, 2009 2:18 pm

skitz wrote:

Likes the Drink (15 points)
Kill 170 enemy worms by knocking them into the water


This one will be hard to do without killing them first.
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skitz
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PostSubject: Re: Worms 2: Armageddon   Mon Jun 08, 2009 5:22 pm

i think it will be easy bazooka to the face watch them fly
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Craigzilla
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PostSubject: Re: Worms 2: Armageddon   Sun Jun 14, 2009 1:37 pm

I suppose but with the random placement of the worms it could be hard without knocking your own team into the water.
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skitz
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PostSubject: Re: Worms 2: Armageddon   Wed Jun 17, 2009 3:57 pm

the trailer is now out and im even more hyped.





We will have some much more fun with this. I cant wait.
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skitz
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PostSubject: Re: Worms 2: Armageddon   Wed Jun 24, 2009 11:09 pm

from the Official Team17 facebook


Light up the midsummer sky as WORMS 2: ARMAGEDDON hits Xbox Live Arcade!

WORMS™️ has been one of the most successful and consistent Xbox Live titles since it’s launch in March 2007 and now it’s back, bigger and better than ever for this stunning and feature packed new edition.

Worms 2: Armageddon builds upon the fine heritage of the cult 1999 hit ‘Worms Armageddon’ by massively extending the feature set of the original, award-winning WORMS and including the majority of the cult WORMS ARMAGEDDON feature set as well as a raft of exciting new weapons and game content, modes and extensions (many of which featured in the highly rated ‘Open Warfare 2’ editions)

Offering hundreds of hours of replay value, engaging single player campaign, tons of player customisation, laugh-out-loud multiplayer escapades and leaderboard challenges, Worms 2: Armageddon should prove even more popular than the original WORMS for Live Arcade!
Team17 listened hard to the fans response and have delivered in spades, with cult weapons returning, amazing new weapons, incredible customisation of Worms teams (including around 60 voice sets, hats and more), tons of game options, totally new physics & more dynamic play, persistent fire and much, much more.

SENSATIONAL NEW WEAPONS!
• Sentry Gun! Defend your position with this deadly guardian.
• Electro Magnet! Attract or repel deadly metallic explosives with this unique item.
• Bunker Buster! Use this vertical missile to dig out enemy Worms that have snuck away!
• Buffalo Of Lies! The Donkey’s nemesis, this Trojan Buffalo will cause havoc!
• Super Bunker Buster! Devastating below ground charge!

RETURNING CULT FAVOURITES FROM ARMAGEDDON (in addition to all WORMS weapons)
• Super Sheep! Take your fluffy flocking friend to the air! A controllable, flying super sheep!
• Holy Hand Grenade! Hallelujah! The Deity’s weapon of choice!
• Concrete Donkey! It’s back! As mad and wildly destructive as ever!
• Napalm! Love the smell of burning Worms in the morning?
• Petrol Bomb! This cocktail packs a mighty roasting for enemies. Lob one today.
• Armageddon! Not quite the end as we know it, but it could be for your enemies!
• Parachute! A roper’s best friend! Drop huge heights with wind assist…
• Drill! Dig to victory with the pneumatic drill.
• Baseball Bat. Whack out enemy Worms for a home run cheer!
• Earthquake! Can you rumble the opponent?
• Poison Strike! Germ warfare!

NEW GAME FEATURES
• All new high definition, widescreen artwork
• Reworked audio-visuals throughout
• Fire! Persistent fire eats and burns away the landscape. Hot stuff.
• Crazy Crates! Start with basic weapons and shop as you go!
• Fort Mode! Start teams on your own bases.
• Rope Racing mode.
• Massively enhanced & improved game physics & reactions.
• Speedier, more direct gameplay.
• All new high-definition audio (sound effects, music)
• Speak your mind! Massive variety of comedy voice sets with many all new.
• All new crazy achievements.
• All new extensive customisation, Worm Hats, voices, graves, dances, colours, forts!
• Uses NXE Avatars to reflect game status in game!
• All new Single Player adventure combines death matches and puzzles.
• Win tokens in the all-new 30 chapter single player campaign to win prizes in the game SHOP, unlock new landscapes, voices, hats and more.
• Enhanced CPU AI for more challenging single player games.
• Improved online handling, including host migration for network play.
• All new leaderboards and leaderboard objectives.

NEW GAMEPLAY LEVELS
• 5 all new landscapes graphical types modelled on the original Armageddon style. Battle in Medieval England, Cheese Moon, Construction site and more.
• 130 base landscape styles (compared to just six on original) for diverse play levels.
• Vertical Levels! Play on tall, narrow strips or caverns as well as traditional ‘wide’ levels.
• Mix combinations of landscape type, style, your own game rules and more to create thousands of possible levels and hundreds, if not thousands of hours of replay value.


WORMS 2: ARMAGEDDON launches on Wednesday 1st of July, at an amazing value of 800 MSP.
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Craigzilla
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PostSubject: Re: Worms 2: Armageddon   Thu Jun 25, 2009 1:20 am

skitz wrote:
800 MSP.

FUCK! And I just spent 1200 of Fable. Damn it! Now I only have 400 left! Mad
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skitz
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PostSubject: Re: Worms 2: Armageddon   Thu Jun 25, 2009 11:42 am

I know your itching to get worms also... man its gonna be so awsome
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skitz
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PostSubject: Re: Worms 2: Armageddon   Sun Jun 28, 2009 8:51 pm

3 more Days untill the world is destroyed agian
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skitz
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PostSubject: Re: Worms 2: Armageddon   Mon Jun 29, 2009 9:47 am

New Animated Trailer

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skitz
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PostSubject: Re: Worms 2: Armageddon   Wed Jul 01, 2009 6:27 pm

its Worms Day finally
Code:
/cheer
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